HLRnet.com: Technologie: Programmeren - games
Programmeren: games - WP7
- XNA
- Info &Tutorials
- Microsoft
- Resources
- Code
- Forums
- Open Source
- Ajaxna
is a framework for creating 3D games for the web, without using plugins.
Following an XNA inspired API, this C# ASP.NET control is built around
dynamic client class loading and intellisense.
- Andrews
XNA helpers: a collection of simple, yet useful methods and
ways of accessing crucial variables such as the ContentManager or
SpriteBatch from anywhere in your application, along with Extension
methods to making drawing Rectangles and Texture2D's easier
- Balder:
Managed GameEngine with both 2D and 3D support targetting Silverlight,
Xna and OpenGL.
- Behavior
Trees XNA Game Component
- BlackStar
is a library to provide GUI support for XNA based games or applications.
- Blit
Scripting Engine: Blit Scripting Engine provides developers
using
Microsofts XNA Framework the ability to implement a scripting solution
to their
games
- Construct
is a free powerful and easy to use development software for both
DirectX 9-based games and applications.
- DEngine
- C# XNA 2D Game Engine
- Firefly
Engine (3D XNA Game Engine)
- Havok4Xna:
a wrapper library for the Havok Physics and Animation Framework than
can be used in XNA.
- LetsXNA!!
- LOVE
is a 2D game engine that enables easy cross-platform game development
in the Lua programming language.
- Mercury
Particle Engine
is a 2D particle system for Microsofts XNA Framework. It allows
developers to add impressive visual effects to their Windows &
XBox360 games with minimum effort.
- Ngd4Xna
is a C# wrapper around the Newton Game Dynamics physics engine.
- The
Nuclex Framework is a collection of well-designed building
blocks for XNA games and other demanding applications written in .NET.
- Ox
Game Engine is an in-progress 3D XNA game engine. It is the
reimplementation of the Buttermilk Game Engine in 3D.
- QuickStart
Engine (3D Game Engine for XNA).
- RaycasterX
is an MIT-licensed project geared towards the creation of a full
raycasting engine for XNA.
- Risen3D
is an advanced Doom port by Graham Jackson based on Jaakko Keranen's
Doomsday port.
- SharpLudus
- Titanium
Xna Game Engine is a lightweight Xna 3.0 based game engine.
- The
X-Engine
is a game engine built around Microsoft's XNA project. It is designed
to make implementation of many common and not so common features easy.
It was built from the ground up in C# using XNA, and so is compatible
with both Windows and Xbox 360. The X-Engine is built on the XNA
Framework 3.0 CTP, and will be updated to XNA Framework 3.0 when it is
released.
- Wimbledon:
an XNA library specialized in facilitating the development of 2D games
- Xen
helps you write faster, more reliable code by providing robust
alternatives for many parts of the XNA Graphics API.
- XNA
4.0 Content Compiler
- XNA
FINAL ENGINE: XNA FINAL ENGINE is a framework/engine in XNA
4.0 for the
development of 3D graphic applications that use modern technologies
like SSAO
and non-conventional ones like augmented reality
- XNAGuiLib
Graphical User Interface for XNA projects
- XNA
Input Handlers
- XNA_Library_For_Mappy_Maps
- XNAnimation
Library
- XNA
Quake 3 Lib
- XNA
Terrain
- XnaTouch
is a free implementation of the XNA Framework for MonoTouch. The goal
is help the port of Zune games for the IPhone / Ipod Touch (and vice
versa).
- Games
- Kinect
- References
- Codeplex projects
- Kinect
Toolkit is a set of useful tools for developing with Kinect
for Windows SDK
- Windows Phone 7 (meer...)
- References
- Codeplex projects
- Animations, rendering
& more
- Game Maker
- Other / general